Back to CommunityCreate Free Account
Riff Tone
Heavy Metal
Sammy Hagar
Guitarrock1980s
Original Gear
GuitarGibson Les Paul Standard (likely, based on era and Hagar's known gear for 'Heavy Metal')
AmpMarshall JMP 100-watt head (likely, based on era, genre, and typical Hagar studio setup; no evidence of Crate or Blackstar for this 1981 recording)
Amp Settings
gain7
bass6
Create an account to see all tone details
Create Free AccountEffects & Signal Chain
Notes
Studio recording, 1981. No direct evidence of pedals or effects used on the riff section. Gear inferred from era, genre, and Hagar's known equipment at the time. No evidence of live rig or later signature guitars/amps being used on this recording.
Tone Character(10)
chunky and richtight palm-muted chugsaggressive and punchyfull-bodied midrangearticulate pick attackclassic Marshall crunchcontrolled low endslightly scooped highshigh-output humbucker punchno audible modulation or delay
Difficulty
The riff requires solid palm muting, precise rhythm, and fast alternate picking, making it intermediate for most players.
Create an account to adapt this tone to your gear
Create Free AccountGuitarrock1980s
Original Gear
GuitarGibson Les Paul Standard (likely, based on era and Hagar's known gear for 'Heavy Metal')
AmpMarshall JMP 100-watt head (likely, based on era, genre, and typical Hagar studio setup; no evidence of Crate or Blackstar for this 1981 recording)
Amp Settings
gain7
bass6
Create an account to see all tone details
Create Free AccountEffects & Signal Chain
Notes
Studio recording, 1981. No direct evidence of pedals or effects used on the riff section. Gear inferred from era, genre, and Hagar's known equipment at the time. No evidence of live rig or later signature guitars/amps being used on this recording.
Tone Character(10)
chunky and richtight palm-muted chugsaggressive and punchyfull-bodied midrangearticulate pick attackclassic Marshall crunchcontrolled low endslightly scooped highshigh-output humbucker punchno audible modulation or delay
Difficulty
The riff requires solid palm muting, precise rhythm, and fast alternate picking, making it intermediate for most players.